The Concept of Clan Warz is to make a game which will BUILD the groups of races in the game world, The rise of natives in any given region.
In The Larger Game I wanted to have some kind of game which would simulate the ownership of any given region by a race or group of races, Essentially creating the game world.
The Concept: A Land region has small tribes of people living in its caves, its hills, they are cavemen. They eke out an existence, hunting, gathering, making a life for themselves.
Soon enough they encounter another tribe, Are they friendly or hostile? will they fight, or trade?
using the same engine as Warlords, but with significant differences, The Tribe leader chooses what kind of structures should be built, how much energy the tribe puts into finding tools, catching food, preparing skins.
Soon enough the tribes encounter other tribes, If they are friendly tribes, of similar races, they may trade amongst each other, each gaining insight into improving their tribe. But if they are unfriendly, or worse, of opposing alignment races, they will fight. They might raid each others camps, taking food, materials, tools and maybe slaves.
A region can only cope with 1,000 tribes of 50 people per tribe.. so when the tribe gets bigger, it needs to take the space of other tribes.. or move out.
To gain more room, attacking a tribe that cannot survive the next winter will provide more territory, outright killing a tribe may be faster, but the spirits do not look kindly upon the evil tribes.
Tribes can decide to move, pack a % of their belongings and move to a neighbouring region. this might prove to be the best choice when left with a hostile region of opponents.
Soon Enough…
A tribe will decide to make the pact with their neighbours to become a clan, once enough trade has developed this pact becomes solid, and the clan now acts as one tribe for many purposes.
if a Region can claim all the land under One Clan, the Clan has WON the territory, the players claim victory and may choose to play a new tribe in a new region, Pack up a group of settlers from the old clan and move to a new region, or play on in the old region making things better.
Players should elect a King/Lord/Head Chieftain, who can begin to make Kingdom decisions.
Now.. he (and his clan) are entering the next game.. Fantasy kingdoms….