Full List?

Priority Status Title & Text Code Picture Updates
Javascript Objects

So, In an attempt to understand moving Divs around the SCreen, I now have to understand how to OOP my divs with functions

Object identification and Location.

Objects that are not Solid Fixed objects and Particle based are difficult to correlate gravity.

More Map Icons

The Map neeeeds updated icons, Alot of the current ones have code glitches and missing sets

Map XML sets

Make up an engine which builds an XML set for each location

Allocation of Data in Database

Co-ordinating Which data should interact with which database set

Drawing Map Graphics

Making up some generic Graphics for the Player Game part, so that I can load the Map from DF

Profile Pictures

Mostly this is just ALOT of work, But to break it into Tasks, The first is to get a picture from the database attached to an account.

Map Load Time

The Map loads incredibly slow.. To start with I should eliminate all except non-existant objects

Map Visualise

The Map should only load objects which are in visual Range

Map XML direction

instead of loading the entire screen each time, Ill just load the edge thats being travelled to, and re-populate the XML sets

Project Screen

Show the data from the Database

Scroll Icons

A Quick List of Scrolls, which when pressed, brings forward the given scroll. Images in the mini-scrolls will indicate to the player which scroll its attached to.

Create Database for Player Accounts

As the title

Map Code

Realistically, the Map would load 4-6 times faster if instead of calling the SQL, I just call a pre-made XML set of visual Data

Terrain Identification

Identifying terrain by line of sight so that the XML system can build a quick image

XML Build Test

Build up a Test Screen to Load XML data and make the same screen

XML Builder Test

Make up a PHP script which will build the XML based on the Database (no Line of Sight Code

Grass

Currently Grass icons exists in some strange "in between space" which gets messy if I want grass to grow on the side of the Hill, This IS a high Priority, but I need the graphics to load faster before I start to clog it down with more graphics

Grass

Currently Grass icons exists in some strange "in between space" which gets messy if I want grass to grow on the side of the Hill, This IS a high Priority, but I need the graphics to load faster before I start to clog it down with more graphics

Weights and Measures

I have to adjust the Database to include weights and measures for objects. This means a small overhaul of the Logic

Weights and Measures

I have to adjust the Database to include weights and measures for objects. This means a small overhaul of the Logic

Air Pressure System

The AirPressure system needs to allow over pressured locations to push pressure onto nearby locations and adjust the pressure maximums.

Scroll Reseter

Since Scrolls may or may not get stuck behind other scrolls, Having a useful Button to press, which resets all Scrolls

Log In Screen

Screen to Log Player into their account. Login Name and Password

BackPack Screen

Firstly, need to add a nice set of 'boxes' to the screen to show the 'space' in the back pack

AVATAR Adjuster

The Player may adjust the terrain at a cost to their Avatar points. This way, each player can have some fun, but not too much.

Item Database

The Database will require to be objects, but to limit the DB size, I should break DBs into \'types \'

Chat Range

Characters can only chat if they are within range of Each other, characters with louder voices can be heard at greater distances, If a player types in Capitals, it increases the range to be heard

Scroll Mover

I'd like users to have the ability to move their scrolls around their screen to suit their own style.

Forgot your Password?

Screen to Allow players to request a password if they forgot it

New Accounts

If User does not Have an Account, can they create one?

Basic Gravity

To make sure that the game doesn;t start loking like some crazy crashed out set of floating objects, POSSIBLY a simple 1 block per week movement engine could be put in place

Distance View Screen

Having a Map screen that views all objects up to 6km? in a given direction, so players feel more 'inside' of the game.. This game screen can also become the main view for players who prefer that style of game

Delete Projects

In the Case where a Project exists in the system, but is Obsolete, broken or messed up.. Should I DELETE the project? or merely blank it out, ready for the next time I add one.. But will I remember to Add one?

Mining Game

The Direction of E.F.R. Games is to include all the sub-mini games as more involving games in the whole. The first is the Mining Game. Players Mine rocks our for local populations to use.

Open 3D & GL

Making a 3D application to view the graphics, both from the Isometric point of view and the Characters Line of Sight

Potion Brewing

Players need the Ability to Brew up potions, by combining herb elements and known actions.

Mid Graph Temp

The Middle Graph for world data stats (City/Army/Map) needs to be upgraded by temp, and adjusted by locale situation

Scroll Resizer

While Most Scrolls should not resize (hidden images or Image sizes) Some (like the map screen) could be resizable for the players needs.

Scroll Roll-up

It might be cool looking to allow the Scroll to roll up, When scrolls are rolled, they slide under the appropriate Icon as a 'rolled scroll'.

Scroll Sound Effect

When a scroll is clicked, rolled, hidden, activated or anything, I'd like it to make a small noise

Avatar Splash Graphics for Creating stuff

PURELY asthetic, but maybe when you hit the button to add some world, it makes a magical splash and a sound effect?

Potion Throwing

If you throw a potion, it needs to be a ranged weapon

Update projects

A screen to allow me QUICK access to create or update any previous existing projects

0000-00-00
Update Categories

In Case Catgories are not available, I would MUCH MUCH MUCH rather have some kind of quick Category inclusion into the system, Up in the tp right of this screen

2006-05-05
Scroll Divs

Scrolls to appear in individual divs, which have parchment quality edges

2008-06-20
Scroll Div Mouse Click - push to Top

When the User clicks on the scroll, it moves to the front of the List

2009-04-26
Priority Database

In order to design an efficient way to sort through all my code designs

2009-05-03